Time will tell if other backward compatible PS4 games are similarly updated, and we'll be sure to keep this list updated with any other newly enhanced games as they are announced. However, that's changed, at least to some extent, with the backward-compatible versions of Call of Duty: Warzone and Rocket League now supporting 120 FPS, indicating that things are changing on the developer side. Until recently, backward compatible PS4 games running on the PS5 could not gain 120 FPS support due to limitations with how Sony's backward compatibility worked. Nothing is truly impossible, but the chances of seeing a game support 120 FPS and ray-tracing at the same time are borderline nonexistent, even with the possibility of advanced reconstruction techniques coming to these newer consoles later down the line. There's also a long list of PS5 games that support ray-tracing, but you should note that ray-tracing is quite taxing performance-wise. VRR can be forced on most (but not all) games, but there's a list of PS5 games with VRR support that are explicitly guaranteed to work, sometimes even with special modes only accessible with VRR enabled. VRR is especially useful for games targeting 120 FPS, as these games often cannot sustain a perfectly smooth framerate. Sony has also enabled VRR on PS5, adding support for a technology that can smooth out uneven framerates. At the same time, you might even see higher-quality animation detail that simply isn't visible at lower framerates. ![]() Input latency is reduced, meaning your character and the world around you will react faster. Playing a game at 120 FPS on your PS5 provides a smoother experience than at 30 FPS or even 60 FPS. PS5 games with 120 FPS support: Why should I want 120 FPS?
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